来る2023年6月9日(金)、立命館大学ゲーム研究センターによる2023年度第3回定例研究会を実施いたします。発表者は、Martin Hennig氏です。登録・参加料不要となっております。お誘い合わせの上、奮ってご参加のほど、お待ちしております。
■発表タイトル Title
デジタルゲームにおける監視
■日時 Date and Time
6月9日(金)11時〜12時30分
■場所 Venue
立命館大学衣笠キャンパス 学而館研究会室 3 アクセス
Ritsumeikan Kinugasa Campas, Gakujikan Reserch Room 3 Access
■発表者 Presenter : Martin Hennig
Dr. Martin Hennig is a researcher in media, culture & society. He
received his PhD in 2016 with a thesis entitled “Cultural Semiotics of
Videogames” (Marburg: Schüren 2017). He worked as a postdoc at the DFG
Research Training Group 1681/2 “Privacy and Digitalization” and
substituted the Chair of Media and Cultural Studies (focus: Digital
Cultures) at the University of Passau. Currently, he is a postdoctoral
researcher at the University of Tübingen’s International Center for
Ethics in the Sciences and Humanities (IZEW). His research topics
include semiotics, digital cultures, media ethics, AI imaginaries,
narratology, culture and mentalities. Several publications are available
on the website, as well as additional information
(https://uni-tuebingen.de/en/215578)
■要旨 Summary
Digital games are sites where surveillance and control are being
represented and negotiated (in medium specific ways). While these games
are often critical towards surveillance, they also run the risk of
perpetuating the power structures inscribed in the surveillance images
they depict. The lecture will give an overview of a research project at
the University of Tübingen on the topic. The aim of this project is to
identify different types of surveillance images in digital games with
the help of qualitative and quantitative analyses. In addition, the
project will create an ethical framework that can serve game designers
and other practitioners to find new ways of displaying surveillance
topics and create an alternative imagery of surveillance.